Friday, April 20, 2012

- for newcomers only -

Electronic Arts announced today that the football engine that drives the award-winning EA SPORTSTM FIFA gameplay on the PlayStation®3 computer entertainment system and Xbox 360® videogame and entertainment system has arrived for FIFA 11 PC. Two years in development, the console game engine has been optimised for PC, delivering next generation console-quality gameplay, game modes and visuals to FIFA 11 PC.
“The EA SPORTS FIFA franchise is committed to investing and innovating for PC and this is a watershed moment,” said Executive Producer Kaz Makita. “We are delivering to FIFA 11 PC the high quality gameplay, innovative game modes and stunning graphics that have made FIFA the highest rated sports game on the PlayStation3 and Xbox 360 and winner of over 50 sports game of the year awards.”
The physics-based, data-driven technology behind the EA SPORTS football engine has been optimised for PC to deliver true freedom on the pitch with individuality of player control and movement, sophisticated ball touches, and physical interaction between players. FIFA 11 PC will feature the market-leading true 360° dribbling system that gives players precise control of the ball and next generation animation technology that delivers Skilled Dribbling, enabling skilled dribblers to face defenders and use highly responsive lateral dribbling to skip past them. Plus, Physical Play has been improved using collision sharing, creating a varied, less predictable, and extended fight for possession between players.
that was the first time we knew that Fifa 11 will be nextgen for PC
then more information was posted in the official site
Hot on the heels of last week’s Producer visit where FIFA 11 PC Producer Ian Jarvis gave a presentation about the game, answered a few questions and then gave journalists the opportunity to play the game we now have the details that follow last weeks visit.
FIFA 11 PC gameplay will be a combination of FIFA 10 Console and FIFA World Cup gameplay and from having an early look ourselves it looks very promising. Enough about our rambling though, let’s take a look at all important details.
Key Features
• Next Gen Football Engine: The physics-based, data-driven technology behind the EA SPORTS football engine has been optimized for PC. Experience true freedom on the pitch with individuality of player control and movement, sophisticated ball touches, and physical interaction between players.
• Next Gen Gameplay: The high quality gameplay, innovative game modes and stunning graphics that have made FIFA the highest rated sports game on the PS3 and Xbox 360 and winner of over 50 sports game of the year awards arrives on PC.
• Virtual Pro: Live out the fantasy of being a real life footballer by creating yourself in game with a 3D head using Game Face. Play as yourself across any mode. Grow your player attributes through 230 accomplishments and take your Virtual Pro online to become a global superstar.
• Customizable Set Pieces - Design and record your very own free kicks and corners for use on match day. Assign a specific run or movement to every outfield player on your team one at a time, and then combine them for the perfect set piece. Record, test and perfect them in the Practice Arena, then trigger in game.
• Practice Arena—Work on individual and team skills in a fully featured practice mode before stepping on the pitch. Select the number of attackers and defenders you want in play (eg 11v11, 5v5, or even 5v3), and practice in open play or from set pieces.
• 360° Dribbling—The market-leading true 360° dribbling system improves dribbling control from 8 directional to full 360° control. Players can now find spaces between defenders that previously were not possible.
• Skilled Dribbling—Next gen animation warping technology provides unprecedented control. Skilled players now have the ability to face a defender and use highly-responsive lateral dribbling to skip past him.
• Physical Play— New next gen collision sharing technology creates a varied, less predictable, and extended fight for possession between the dribbler and a defender.
• Player Urgency—Improved urgency AI logic, with over 50 next gen movement cycles, delivers more intelligent positioning and awareness so your players stay focused on the ball and move at a speed appropriate to the action.
• Attacking —Players analyze space more effectively, curve runs to create passing lanes and vary attacking options.
• Improved Defending Options — Defenders multi-task and play more intelligently by covering dangerous spaces left by out-of-position teammates. Better effort clearance logic, such as sliding to block crosses and overhead kick clearances, give defenders more tools to prevent goal-scoring opportunities.
• Goalkeeper Intelligence —Goalkeepers now have more urgency and better perception of where to intercept loose *, resulting in a more responsive and powerful rushing system. New animation warping technology provides game-realistic goalkeeper positioning and momentum, resulting in more varied scoring opportunities.

• LAN Play — Host LAN parties and play friends online without being connected to EA servers.
• PC Tools — Innovations to improve the experience, including VOIP support and lobbies for match-making by skill and geographical location.
• Football World Integration—Go to easportsfootball.com to create your Game Face, search out rivals on global PC Leaderboards and create a PC-specific Friends Lists.
• Stunning Next Gen Graphics—High quality renders that bring every player on the pitch to life, plus 62 different stadiums.
• Complete Authenticity —Over 30 officially licensed leagues, 500 licensed teams and more than 15,000 players.
Recommended Specs: CPU with Dual core processor (Core duo 2 or better). Intel Core2Duo @ 2.4Ghz on Windows XP / Windows Vista / Windows 7. 1 Gigabyte of RAM (2 GB required for Windows Vista / Windows 7). DirectX® 9.0c Compatible 3D accelerated 256 MB video card or equivalent (must support Shader Model 3.0 or above). ATI RADEON HD 3870. NVIDIA GEFORCE 8800 GT
we also have :
1- fixed bugs for manager mode ( so it will be better than fifa 10 (PS3\360) manager mode ) there was about more than 70 bugs issued for manager mode and Ian said they fixed about more than 90 % of them .
2- Better Goalkeeper AI than last year console's game .
3- A new arena .
4- PC will use the body rig from FIFA 10 NG and the player heads from FIFA 11 NG .
5- We've again adjusted the stadiums in-game based on licenses so I wanted to clarify this as there are actually 56 stadiums in FIFA 11 PC and not 62. This updated number will also be reflected in our next press release for Gamescom. As some folks on this thread correctly mentioned, there are a few of these stadiums that are EA created as well and they are featured in our brand-new-for-PC front end arena. The Brazilian one is my favourite. (BY IAN) .
6- About ping pong passing try not to use this option in online mode ( it is made by us and we r complaining of it )
the same guy who complains ping pong passing will activate this feature by pressing the pass button continouesly till he score a goal or till the final whistle . and play it manual in offline mode .
7- demo information :
size
North America Demo = 1.16GB
European Demo = 1.17GB
Content: one full kick-off match, three-minute halves. You’ll be able to purchase the game digitally within the demo for the first time .
Languages: English language version will include text and audio. French, Italian, German and Spanish will also have the English audio, if people want it. Polish, Hungarian, Russian and Czech will have text only.
Release Date:
on 15th September
Teams:
Barcelona, Real Madrid, Juventus, Chelsea, Bayer Leverkusen, Lyon
Stadium:
Santiago Bernabeu
The demo will be available via digital download. We’ll have links to that up on http://www.easportsfootball.com when it goes live.
For PC there is a Front End arena.
In the demo you will also be able to utilize Screenshot and Video Upload to share your created content online. To do this you will need to login or create an EA Account. This is brand new for PC and of course will also be featured in the full game.
8- Fifa 10 PC "officially support" 35 different controllers. There's likely others that will work but not tested till now . here u can find supported controllerhttp://forum.ea.com/uk/posts/list/4349.page
9- Fifa 11 will have fight for position not 360 fight for position .
10- The referee ai has been improved .
11- The players receive the ball in a more dynamic way, they make the reception of the ball with more parts of their body, which make the game a little bit more fast and dynamic and real .
12- The game will be port from Fifa 10 NG with tweaks from Fifa world cup 2010 ( the pitch , some gameplay ) + bugs fixed .
Recommended requirements
Intel Processor - Core 2 Duo E6600 2.4GHz
AMD Processor - Athlon 64 X2 Dual Core 5600+
Nvidia Graphics Card - GeForce 8800 GT 256MB
ATI Graphics Card - Radeon HD 3870
RAM Memory - 2 GB fir vista and 7 ------- 1 GB for XP
Hard Disk Space - 4.5 GB
Direct X - 9

The config app that launches when you boot the game gives you several display configuation options:
* Resolution: List depends on your PC.
* Rendering Quality: Very Low, Low, Medium, High
* MSAA Options: Off, 2x, 4x
* Rendering Options: Wait for Vsync
Also, within the config app you can set the In-Game Keyboard button mapping, view the Menu Keyboard buttons (these are hard coded), adjust the controller button mappings, and also configure the audio.
release date for the game will be 1st October 2010
screenshots r herehttp://forum.ea.com/uk/posts/list/4567.page
videos r here http://forum.ea.com/uk/posts/list/4567.page
To c the full list of official leagues herehttp://www.fifainformer.com/index.php?option=com_content&task=view&id=241&Itemid=1
The old forum is herehttp://forums.electronicarts.co.uk/fifa-10-pc/
u can preorder the game here http://www.game.co.uk/lowdown.aspx?lid=14041&cm_mmc=EA-_-Multi-_-FIFA11W-_-Link
To c if u can handle the game herehttp://www.fifaromania.net/verifica-cerinte-fifa-11-pc/
Here r playlist of basic skills of fifa 11 PChttp://www.youtube.com/watch?v=Fx3JfK3T_I4&feature=PlayList&p=3D8AC6E31B78E0CB&index=0&playnext=1
The official interview with Ian Jarvis is herehttp://www.easportsfootball.co.uk/media/play/feature-video/FIFA-11-PC-Interview
Here is the official gameplay video





and another one





if any information is missing here u can post it for newcomers
and I m sorry if it was useless for u :)|||+1 :)|||Good one.! :)|||Very useful thread. Bravo!|||great job man !!! exactly what new comers need :) BRAVO :)|||yea good one|||



9- Fifa 11 will have fight for position not 360 fight for position .


Could anyone please explain this?
Is fight for position a new mode or something?|||thank u all :)|||Very useful. Thanks a lot. :)|||Good thread :)
Very very useful for all newcomers!|||Yes...very usually :)
Good luck for the newcomers :)|||Nice thread!|||Good thread mate :)|||





9- Fifa 11 will have fight for position not 360 fight for position .


Could anyone please explain this?
Is fight for position a new mode or something?

It's something from consoles, basically it means your players will try to shield the ball from a defender when in ball's possession. On PC this fight for possession (not position like mentioned above) will happen in 8 directions while on FIFA 11 console it will happen in 360 degree. That's what I understood so far.|||good thread...well done, mate...

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